
"This is RuptureFarms. They say it's the biggest meat-processing plant on Oddworld. I used to work here. Well, I was really a slave, like all the others."
Screen
One*
Walk
right.
To get to *, crouch behind the barrel in the foreground, then press down again. You will fall down onto a ledge in the secret area. Stand on the leftmost edge of the ramp, then press Space. Crouch. Wait until the saw is at the top, and roll to the left. Pull the lever. Crouch and roll under the saw again. Stand at the edge of the ramp and press the right arrow key to step forward and fall off the ramp. You will end up hanging on to the edge. Press down.
On the lower screen, ignoring the Slig, run to the right. You will catch the rightmost ledge with your hands. When the Slig has walked off the ramp, quickly get on it. Chant and explode the Slig. Now walk over to the leftmost ramp and hoist where the debris closest to the wall is falling.
On the top screen, once you are standing, press the right arrow key to walk forward, catching the right ledge. Stand up and crouch. Wait until the saw is at the top, then roll forward. Stop where the left Mudokon is sitting. Say "Hello" to the Mudokon and then say, "Follow Me". Crouch, wait until the saw is at the top, and roll to the left. The Mudokon will follow you, running. You are hanging from the leftmost ledge and the Mudokon is standing on the right ledge. Say "Follow Me" again and the Mudokon will fall onto the lower screen. Get down to the lower screen.
Walk to the right, off the ledge. When the Mudokon is, once again, standing on the tip of the ramp, say "Follow Me" once more. Tell the Mudokon to wait.
The second Mudokon is more difficult to rescue than the first one. Therefore, this part may take a little practice.
Repeat procedure with the only Mudokon now on the top screen. The lever changes the speed of the saws.
When you are on the lower screen with all three Mudokons and the bird portal (if the birds are not there, visit the top screen briefly, then come back), chant and rescue Mudokons 1, 2, and 3.
Screen Two
Keep walking right, then hoist onto the ledge. Walk right.
Screen Three
If
you want to, you can keep repeating “Hello” and “Follow me” and
“Wait” and whistle so the Slig will walk off the platform and fall.
Otherwise, walk into the door and go right.
Screen Four
If the Slig has fallen, you have nothing to worry about. If he has not, however, then you must take special care to make sure he is in the other screen when you make your appearance. Walk right, enter the door, walk right.
Screen Five*
While
walking right, jump two times. You will have to come back to * a little later.
Screen Six*
Possess
the Slig. With the Slig, pull the lever and
go right.
-Screen Seven
Do
not pull the lever. Keep going right.
-Screen Eight*
Keep
walking right.
-Screen Nine
Quickly shoot the Slig. There is no need to pull the lever. Explode the Slig.
Screen Six*
Say "Hello" to the Mudokon and then, "Follow Me". Go to the right.
Screen Seven
Go right.
Screen Eight*
Go right.
Screen Nine
Make the Mudokon follow you onto the platform, then go down.
Free Mudokon 4, then ride platform up.
Screen Nine
Go
left.
Screen Eight*
Go
left.
Screen Seven
Say "Hello", "Follow Me" to the Mudokon, then, with him following you, go right.
Screen Eight*
Go right.
Screen Nine
Make the Mudokon stand on the platform, then go down.
Screen Ten
Free Mudokon 5, ride platform up and go back to Screen Six (The one where you possessed the Slig).
Screen Six*
*Crouch
behind the barrel in the foreground, then press down. You will have dropped down to a secret area. In the screen there are a Boom
Machine, a security orb, and two Sligs.
Get
a grenade from the Boom Machine. While standing with your back flat to the wall,
throw the grenade up. Crouch and wait until it explodes.
The first Slig you possess will get shot by the other Slig. No matter.
Possess the second Slig. With the possessed Slig, drop down, quickly turn
around, and shoot the Slig you see standing to the left of you. Explode your
Slig.
Get another grenade from the Boom Machine. Climb down from the ramp, then
climb down again. You are in a screen with a security orb, two Mudokons, and a
bird portal.
While standing with your back flat to the wall, throw your grenade up.
Crouch, then wait until it explodes.
Briefly visit the upper screen so the birds reappear. Chant and free Mudokons
6
&
7.
Come back to upper screen and get another grenade. Climb up to Screen
Six. Run to Screen Seven, board the top ramp and run through Screen Six to
Screen Five*.
Crouch
on the leftmost edge of the middle “island” and throw your grenade down to the right. When all the
mines have exploded, climb down behind
the barrel in the foreground.
*You
are in a screen with two Mudokons and a saw. The saw is going fast. Climb
down. You are in a screen with a lever, a saw, and a bird portal. Pull the
lever, then climb back up. If the saw was going fast, it should be going slow.
In either case, you are
now in a room with a saw that is going slow and two Mudokons. Roll under the saw, greet one of the
Mudokons, then carefully run with
him under the saw.
You and the Mudokon are now in the lower room. Make him follow you down
and then tell him to wait. Roll under the saw, pull the lever, then quickly run
with the Mudokon under the saw.
Repeat the procedure with the other Mudokon.
Free Mudokons 8 & 9.
Screen Five
Climb up and go to the right.
Screen Six
Go right.
Screen Seven
Go right.
Screen Eight*
Pull
the ring and run right. You will have dropped down to a room with an orb, a Boom
Machine, and a sleeping Slig. Stand facing the left wall and throw the grenade backwards.
If you have done everything correctly, it will fall down through the gap and the
Slig will explode.
Now get another grenade and drop down one level. You are in a screen with
a land mine, a Mudokon, and a portal. Crouching with your back
against the wall, throw the grenade down.
If you have done everything correctly, the mine will explode but will not harm
the Mudokon.
Go up one screen and then come
back so that the portal will reappear. Chant and rescue Mudokon 10.
Now
take a moment to glance at the meter on the wall. Next to the “Escapees”
should be the number 10.
Go up one screen, chant. Then take another grenade and exit through the portal. When you reappear, run to the right.
Screen Nine
Board the platform and go down.
Screen Ten
Dock the platform and go into the door.
In the last part of Zone Two there will be lots of backtracking, so make sure not to get confused and always look at the screen number.
Screen
Eleven
You
are in a room with a lone Mudokon. Tell him to follow you, then run to the
right.
Screen Twelve
Run
to the right.
Screen Thirteen
Chant
and free Mudokon
11.
Repeat procedure with Mudokon
12
that you saw on Screen Twelve.
Screen Fourteen*
Station
yourself at the lever. Wait until the Slig is on the purple trap door, then pull
the lever. There is a secret area there, but the Slig will be smashed to bits.
Pull the lever
again and quickly run to
the right without stopping. You will fall down a level.
*
Stand at the leftmost edge of the ramp and press Z but do not throw your
grenade yet. Wait for it to blip five times and then throw it up. Possess the Slig and explode it. Now stand where
the Mudokon is scrubbing, hop and drop down a level.
Get a grenade and roll
under the meat
saw. Step forward to the very edge of the ramp, taking care not to fall off. Now
press Space. Quickly get up and step one step away from the edge. Crouch
and throw your grenade forward (Actually, it makes absolutely no
difference in which direction you throw it when you are crouching). The grenade
falls a little ways to the right of the orb, but when it explodes it takes the
orb with it. Chant,
possess the Slig and get rid of him by running him into the mine. Saves you an
extra grenade.
Now go up one level (careful not to kill yourself on the saw) and stand
on the edge of the platform opposite the Mudokon. Say "Hello” and “Follow
me”. Now say “Follow me” again. The Mudokon should walk off the platform.
Now hang down and drop. Very carefully guide the Mudokon through the saw.
The rest should be a breeze. Walk the Mudokon off the platform and free Mudokons
13,
14
and
15.
Get back up to Screen Fourteen. Walk right.
Screen Fifteen
Watching
out for the ribs, walk right, stand on the edge of the drop, hop. Walk up to the
edge and hop again. Press up. Walk to the right.
Screen Sixteen
Stand
as far away from the bomb as possible without going out of the screen (i.e. at
the left edge of the screen), run, and do a running jump onto the platform.
Hoist quickly. You should be intact and standing on the top ramp.
Walk
right.
Screen Seventeen
Keep
standing on the right top platform. Jump around and make some noise to make sure
both of the Sligs wake up.
Wait until one of the
Sligs walks over the trap, then pull the lever to unhinge it. The Slig
should fall. Now chant to possess the other Slig. Run with the possessed Slig to
Screen Sixteen right through the electric wall and keep running, even after the
Slig is starting to die, to blow up the bomb. Handy, isn’t it?
After
the Slig is dead, jump to the right upper ramp and pull lever. Say
"Hello" to the Mudokon, then say "Follow me". Walk him to Screen
Sixteen and free Mudokon 16.
Now
go to right upper ramp on
Screen Seventeen…
…and
walk right.
Say
“Hello” and “Follow me” to
Mudokon
17. Don’t worry, the Slig will not shoot. Now crouch and roll
to the right with the Mudokon following.
Screen Nineteen
Stop
in the left half of screen.
Tell the Mudokon to wait. Board the top ramp and disable the saw. Walk to the
right.
Screen Twenty
Chant
to possess the Slig. Run with it to the right.
-Screen Twenty-
Keep
running right.
-Screen Twenty-Two
Shoot
Slig. Keep going right.
-Screen Twenty-Three
Walk
right.
-Screen Twenty-Four
Carefully
run under the first saw. You must accomplish this in order to rescue all 28 Mudokons
from this floor. Now run under the second saw. Walk right.
-Screen Twenty-Five
Do
not pull the lever. Walk right.
-Screen Twenty-Six
The
second you appear on the screen, press 7 (say “Look Out!”) and shoot the
Slig, so none of the Mudokons are harmed. Now you can kill your Slig.
Screen Twenty
Walk to the right.
Screen Twenty-One
There is a single shadow in the middle of it, and there is a Mudokon hiding in there. Say “Hello”. If you have a sound driver, you should hear the Mudokon answer. Now say “Follow me” a few times. The Mudokon should come out. Go with him to the left.
Screen Twenty
Go
to the left, with the Mudokon following.
Screen Nineteen
Walk
left a little, then chant. Free Mudokons
17,
18, and
19. Walk to the right.
Screen Twenty
Walk
right.
Screen Twenty-One
Walk
right.
Screen Twenty-Two
Walk
right.
Screen Twenty-Three
Walk
right.
Screen Twenty-Four
Carefully
roll under the first saw (This is easier to accomplish for you rather than the
Slig, as you possess the advantage of being able to roll). Say “Hello” to
the first Mudokon that responds. Say “Follow Me” and make him stand exactly
where you are standing, that is, as close to the second saw as possible. Now
quickly run under the saw. Both you and the Mudokon should be intact and on the
other side of the saw.
Run right.
Screen Twenty-Five
Keep
going right. Do not pull the lever.
Screen Twenty-Six
Tell
Mudokon to wait.
Repeat
procedure with the Mudokon that was also scrubbing between the saws. Come back
to Screen Twenty-Five (with the lever and the shadow on the left side of the
screen).
Screen Twenty-Five
Say
“Hello”. There is another Mudokon hiding in the shadow, and it is likely
that that will be the one which replies. Say “Follow Me” and lead him into
Screen Twenty-Six.
Screen Twenty-Six
Tell
Mudokon to wait. Go back a screen.
Screen
Twenty-Five
Tell
the lone Mudokon to follow you. Go right.
Chant
and free Mudokons
20,
21,
23,
24, and
25. Walk left.
Screen Twenty-Five
The
meter above you should say, “Escapees ¾
25”. Go left.
Screen Twenty-Four
Carefully
go past both of the saws and go left.
Screen Twenty-Three
Go
into the door.
-Note: This is where it could get confusing. The screens are numbered in
the order that you should visit them, not in the order in which they lay.
Therefore, the screen that you come out of the door in will be “Screen
Twenty-Seven”.
Screen Twenty-Seven
Run to the left.
Screen Twenty-Eight
Keep
running left.
Screen Twenty-Nine
Get
a grenade from the Boom Machine and run to the right.
Screen Twenty-Eight
Note:
It is all right if the Slig shoots you on the first try. Later, when you
reappear on Screen Twenty-Nine, it will be waiting on top of the platform as it
should.
Make
a running jump onto the ramp. At the moment the Slig is walking off, you get on
that ramp. Now you should be on the top ramp and the Slig should be on the
bottom.
Ready the grenade and wait until the fifth blip. Throw the grenade
forward.
The orb should explode.
Chant to possess the Slig, then kill it.
Run left.
Screen Twenty-Nine
Board
the platform and go up.
Screen Thirty
Keep
going up.
Screen Thirty-One*
*
Run
right, off the platform. You should arrive on…
Screen Thirty
…Where
the Slig was sleeping. Quickly crouch down and roll right.
Do not be alarmed by what you see. It’s not that hard. Wait until the
first two saws are rising and falling simultaneously. When they are at their
highest point, hop and keep holding Space until you are safe at the
other side.
Roll through the pipe and free Mudokons
26,
27, and
28. Now roll back
through the pipe.
You will notice that the clasp in the floor is now open. Standing on the
edge of the hole, step left once. You will be hanging down. Press
down.
You will reappear on
Screen Twenty-Eight
It’s
good you got rid of that Slig, eh? Walk left.
Screen Twenty-Nine
Pull
the lever and get a grenade. When the platform comes down, board it and go up.
Screen Thirty
Keep
Going Up…
Screen Thirty-One
This
time, get off the platform and walk to the right a few steps. Crouch and throw
the grenade left.
When all the mines and the grenade are gone, roll left, off the top ramp, and
onto the lower one.
Now hang down from the edge of the ramp and press down. Quickly roll under the overhang.